The case studies in the CCI4Change project showcase real-life pilot projects carried out in Finland, Latvia, and Sweden. Each case involved collaboration between local authorities, intermediaries and creative professionals to explore new, artistic ways to reduce energy consumption and engage local communities.
These case studies demonstrate what the CCI4Change collaboration can look like in practice. Each community is different, and there are limitless different ways to work with artistic and creative professionals and their diverse skills and methodologies. However, together the three case studies and their five creative pilots showcase what the CCI4Change collaboration looks like in reality. The pilots provided crucial insights, and learnings that shaped the collaboration model and the tools you can explore in the toolkit.
Creative Climate Action in Practice
How artists and public officials work together with the communities on local energy issues using art, design, sound, gaming, video and performative practices.
Process Reflections
Voices from the field: what worked, what didn’t, what surprised the local authorities, intermediaries or the artists —and what they would do differently next time.
Inspiration for Your Own Work
Each case provides insights into how culture and creativity can contribute to addressing complex sustainability challenges.
Creative professionals of artist collective Fonds INITIUM worked with local authorities to engage citizens through community art practices and a public art installation. The aim of the socially engaged process was to engage with the citizens of Kauguri neighbourhood to tap into issues of energy consumption and sustainability in the community. The artists worked with more than 170 inhabitants of Kauguri by using approaches of storytelling and creative inquiries.
Two pilots in Skåne region brought different creative approaches to life:-
At the IFÖ Center, Bromölla, an artist residency led to a participatory exhibition exploring environmental themes and interactive installations sparked public discussion around climate change and everyday habits. Meanwhile, in Malmö, sonification artist Duncan Geere created a 10.5-hour sound piece based on real energy use data from volunteers.
In Kotka, game designers Tatu Heinämäki & Camilla Pentti and artists of Banja Media were invited to collaborate with the city to create participatory art projects addressing everyday energy use. The pilots explored creative ways to raise awareness of energy consumption and behavioral change together with the high school and youth communities.